#version 3.7;
global_settings {
assumed_gamma 1.0
}
camera {
location <10, 0, -18>
look_at 3 * x
}
light_source {
-8 * z
colour rgb 1
}
background {
colour rgb 1
}
#local w = 11;
#local h = 8;
#local c = 3;
#local th = 0.1;
#local gap = 0.6;
#local a = (h - gap) / 3;
object {
union {
box {
<-w, -h, 0>, <c - gap, h, th>
}
box {
<c, -h, 0>, <w, -a - gap, th>
}
box {
<c, -a, 0>, <w, a, th>
}
box {
<c, a + gap, 0>, <w, h, th>
}
}
pigment { rgb <0, 0.5, 1> }
}