#version 3.7;

global_settings {
   assumed_gamma 1.0
}

camera {
   location <10, 0, -18>
   look_at 3 * x
}

light_source {
   -8 * z
   colour rgb 1
}

background {
   colour rgb 1
}

#local w = 11;
#local h = 8;
#local c = 3;
#local th = 0.1;
#local gap = 0.6;
#local a = (h - gap) / 3;
object {
union {
   box {
      <-w, -h, 0>, <c - gap, h, th>
   }

   box {
      <c, -h, 0>, <w, -a - gap, th>
   }

   box {
      <c, -a, 0>, <w, a, th>
   }

   box {
      <c, a + gap, 0>, <w, h, th>
   }
}
   pigment { rgb <0, 0.5, 1> }
}
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