#version 3.7;
global_settings {
assumed_gamma 1.0
}
camera {
location -20 * z
look_at 0
}
light_source {
-8 * z
colour rgb 1
}
background {
colour rgb 1
}
box {
<-10, -10, 0.1>, <10, 10, 0.1>
pigment { rgb 1 }
}
#local R = seed(0);
#for (i, -10, 10)
#for (j, -10, 10)
difference {
box { <i - 0.5, j - 0.5, 0>, <i + 0.5, j + 0.5, 0> }
sphere { <i, j, 0.5 * rand(R)>, 0.3 }
pigment { rgb <0, 0, 1> }
}
#end
#end